Clear rules for every part of the network.
Global standards apply everywhere. Each game mode also has focused rules protecting its economy, progression and competitive integrity.
Global Network Rules
These standards apply everywhere: every game mode, Discord, forums, support and official Solaryn services.
A1Protect your account
HIGH priority+
Protect your account
HIGH priorityYou are responsible for activity performed through your account. Do not share credentials or attempt to access another player's account.
C1Respect other players
HIGH priority+
Respect other players
HIGH priorityHarassment, hate speech, threats, targeted abuse and discriminatory content are not permitted.
G1No unfair advantages
CRITICAL priority+
No unfair advantages
CRITICAL priorityHacked clients, macros, automation, injected modifications and exploits that create an unfair advantage are prohibited.
GLOBAL-01Respect players and protect community safety
CRITICAL priority+
Respect players and protect community safety
CRITICAL priorityHarassment, hate speech, threats, sexual harassment, targeted humiliation, discriminatory content and encouragement of self-harm are prohibited. Disagreements must remain constructive and must not become coordinated abuse.
GLOBAL-02No cheating or unfair client advantages
CRITICAL priority+
No cheating or unfair client advantages
CRITICAL priorityHacked clients, injected modifications, macros, scripts, packet manipulation, unauthorised automation, x-ray, combat assistance and any feature that creates an unfair advantage are prohibited.
GLOBAL-03Do not exploit bugs, duplication or unintended mechanics
CRITICAL priority+
Do not exploit bugs, duplication or unintended mechanics
CRITICAL priorityStop using a mechanic when it clearly produces unintended value, access, damage, movement or progression. Report the issue privately instead of sharing or reproducing it.
GLOBAL-04One person remains responsible for every account they use
HIGH priority+
One person remains responsible for every account they use
HIGH priorityAccount sharing, compromised credentials and alternate accounts do not excuse rule violations. Ban evasion, identity swapping and using another edition to bypass restrictions are prohibited.
GLOBAL-05No scams, unauthorised real-money trading or deceptive deals
HIGH priority+
No scams, unauthorised real-money trading or deceptive deals
HIGH priorityDo not misrepresent items, ranks, services or account ownership. Real-money trading outside approved Solaryn systems, chargeback abuse and fraudulent giveaways are prohibited.
GLOBAL-06Keep names, skins, builds, messages and links appropriate
HIGH priority+
Keep names, skins, builds, messages and links appropriate
HIGH prioritySexual, hateful, extremist, graphic, malicious or impersonating content is not allowed. Advertising unrelated servers, services or referral links requires explicit staff approval.
GLOBAL-07Follow staff directions and use the proper report process
MEDIUM priority+
Follow staff directions and use the proper report process
MEDIUM priorityDo not obstruct investigations, delete requested evidence, organise public pressure or impersonate authority. Staff decisions may be appealed through the official process.
Discord Rules
Communication and community standards for the official Solaryn Discord server.
Global Network Rules still apply. This collection adds mode-specific standards and does not replace global requirements.
Review global rules →DISCORD-01Communicate respectfully and keep conflict controlled
HIGH priority+
Communicate respectfully and keep conflict controlled
HIGH priorityPersonal attacks, baiting, dogpiling, discriminatory language and hostile call-outs are prohibited. Move personal disputes away from public channels and use reports when moderation is needed.
DISCORD-02Do not spam, flood or disrupt channels
MEDIUM priority+
Do not spam, flood or disrupt channels
MEDIUM priorityRepeated messages, excessive mentions, reaction spam, soundboard abuse, disruptive formatting and intentionally derailing channels are not allowed.
DISCORD-03No unsafe, explicit or malicious content
CRITICAL priority+
No unsafe, explicit or malicious content
CRITICAL priorityNSFW content, graphic media, malware, phishing, token theft, suspicious downloads and links designed to capture credentials are prohibited.
DISCORD-04Advertising and invitations require permission
MEDIUM priority+
Advertising and invitations require permission
MEDIUM priorityDo not advertise other servers, communities, stores, social accounts or services through channels or direct messages without staff approval.
DISCORD-05Protect privacy and do not impersonate others
CRITICAL priority+
Protect privacy and do not impersonate others
CRITICAL priorityDoxxing, exposing private conversations without a safety reason, staff impersonation, fake evidence and misleading usernames or profiles are prohibited.
DISCORD-06Use channels and slash commands responsibly
MEDIUM priority+
Use channels and slash commands responsibly
MEDIUM priorityKeep content in the correct channel. Do not repeatedly run commands, abuse ticket tools, submit false forms or attempt to access commands reserved for staff.
DISCORD-07Appeals and support conversations must remain private and honest
HIGH priority+
Appeals and support conversations must remain private and honest
HIGH priorityDo not create duplicate tickets, pressure staff in direct messages, post private ticket content to provoke harassment or provide false identity information.
Factions Rules
Seasonal warfare, raiding, claims, faction integrity and competitive fairness.
Global Network Rules still apply. This collection adds mode-specific standards and does not replace global requirements.
Review global rules →FACTIONS-01Faction membership and alternate accounts must follow season limits
HIGH priority+
Faction membership and alternate accounts must follow season limits
HIGH priorityDo not exceed faction, ally, roster or alternate-account limits. Shell factions, hidden members and power-storage accounts used to bypass limits are prohibited.
FACTIONS-02Legitimate raiding is allowed; insider sabotage is not
HIGH priority+
Legitimate raiding is allowed; insider sabotage is not
HIGH priorityRaiding through intended mechanics is part of Factions. Joining a faction under false pretences to steal, destroy or leak protected information is considered insiding unless a season rule explicitly permits it.
FACTIONS-03Do not abuse claims, wilderness borders or protection glitches
CRITICAL priority+
Do not abuse claims, wilderness borders or protection glitches
CRITICAL priorityClaim bypasses, illegal overlap, portal abuse, unreachable traps and methods that ignore intended territory protection are prohibited.
FACTIONS-04Cannons and raid systems must remain within published limits
CRITICAL priority+
Cannons and raid systems must remain within published limits
CRITICAL priorityDo not use illegal cannon behaviour, packet abuse, excessive entities, forced chunk loading or machines designed to lag or crash the server.
FACTIONS-05No win trading, leaderboard manipulation or organised boosting
HIGH priority+
No win trading, leaderboard manipulation or organised boosting
HIGH priorityFactions may not exchange artificial kills, value, raid points or territory solely to manipulate competitive standings.
Prisons Rules
Mining, progression, plots, gangs, economy and prestige integrity.
Global Network Rules still apply. This collection adds mode-specific standards and does not replace global requirements.
Review global rules →PRISONS-01Mining must be performed through intended player input
CRITICAL priority+
Mining must be performed through intended player input
CRITICAL priorityAuto-mining, unattended macros, scripted movement and client features that continue progression without active play are prohibited.
PRISONS-02Do not abuse mine resets, regions or block regeneration
CRITICAL priority+
Do not abuse mine resets, regions or block regeneration
CRITICAL priorityEntering protected reset areas, duplicating reset blocks or exploiting mine boundaries and teleport timing is prohibited.
PRISONS-03Economy boosting and alternate-account funnels are prohibited
HIGH priority+
Economy boosting and alternate-account funnels are prohibited
HIGH priorityDo not coordinate artificial trades, staged giveaways or alternate accounts to bypass progression, rank or prestige limits.
PRISONS-04Plots must remain safe and appropriate
HIGH priority+
Plots must remain safe and appropriate
HIGH priorityMalicious traps, inappropriate builds, unauthorised shops, lag machines and builds designed to steal through unintended behaviour are prohibited.
PRISONS-05Gang and PvP statistics must be earned legitimately
HIGH priority+
Gang and PvP statistics must be earned legitimately
HIGH priorityKill trading, staged fights, repeated alternate-account kills and coordinated stat padding are prohibited.
SkyBlock Rules
Island progression, co-op responsibility, automation and economy fairness.
Global Network Rules still apply. This collection adds mode-specific standards and does not replace global requirements.
Review global rules →SKYBLOCK-01Island progression must not be boosted by prohibited alternate accounts
HIGH priority+
Island progression must not be boosted by prohibited alternate accounts
HIGH priorityDo not use alternate accounts, shell islands or repeated transfers to bypass limits, multiply rewards or inflate island value.
SKYBLOCK-02Duplication and economy manipulation are prohibited
CRITICAL priority+
Duplication and economy manipulation are prohibited
CRITICAL priorityDo not duplicate items, exploit shop pricing, abuse conversion loops or distribute items obtained from an unintended source.
SKYBLOCK-03Automation must remain within published limits
HIGH priority+
Automation must remain within published limits
HIGH priorityApproved farms are allowed, but unattended input automation, macros, excessive entities and performance-heavy machines are prohibited.
SKYBLOCK-04Insiding and destructive co-op deception are prohibited
HIGH priority+
Insiding and destructive co-op deception are prohibited
HIGH priorityJoining an island to steal, destroy, expose private information or transfer assets without permission is not allowed.
SKYBLOCK-05Island owners must manage permissions responsibly
MEDIUM priority+
Island owners must manage permissions responsibly
MEDIUM priorityOwners are expected to review roles, access and member trust. Shared accounts or voluntary access may limit restoration, but intentional abuse remains punishable.
Custom SMP Rules
Community survival, claims, player interaction and custom-system integrity.
Global Network Rules still apply. This collection adds mode-specific standards and does not replace global requirements.
Review global rules →CUSTOMSMP-01Respect claims, homes and player property
HIGH priority+
Respect claims, homes and player property
HIGH priorityDo not grief, steal, bypass protections or deliberately damage another player's build, animals, storage or infrastructure.
CUSTOMSMP-02PvP must follow the area's intended rules
HIGH priority+
PvP must follow the area's intended rules
HIGH priorityDo not force combat in protected or consent-based areas, repeatedly target one player or exploit teleport and safe-zone boundaries.
CUSTOMSMP-03Custom progression systems must be used as designed
CRITICAL priority+
Custom progression systems must be used as designed
CRITICAL priorityDo not repeat unintended reward loops, bypass cooldowns, manipulate quests or exploit custom menus and events.
CUSTOMSMP-04Farms and redstone must remain performance-conscious
HIGH priority+
Farms and redstone must remain performance-conscious
HIGH priorityMachines that create excessive entities, constant chunk load or measurable server degradation must be reduced when requested.
CUSTOMSMP-05Community areas and event spaces are protected
MEDIUM priority+
Community areas and event spaces are protected
MEDIUM priorityDo not obstruct roads, portals, public builds or event infrastructure. Temporary event instructions carry the same authority as published rules.
Vanilla SMP Rules
Classic survival standards for builds, resources, PvP and shared-world respect.
Global Network Rules still apply. This collection adds mode-specific standards and does not replace global requirements.
Review global rules →VANILLA-01No griefing, theft or unauthorised access
HIGH priority+
No griefing, theft or unauthorised access
HIGH priorityDo not take items, alter builds, kill named animals or enter protected areas without permission.
VANILLA-02Preserve shared infrastructure and the natural world
MEDIUM priority+
Preserve shared infrastructure and the natural world
MEDIUM priorityDo not intentionally damage community roads, portals, public farms, spawn areas or large landscapes used by other players.
VANILLA-03Duplication and survival exploits remain prohibited
CRITICAL priority+
Duplication and survival exploits remain prohibited
CRITICAL priorityVanilla mechanics that duplicate items, bypass progression or create unintended invulnerability are not permitted merely because they exist in the base game.
VANILLA-04PvP must respect the current world policy
HIGH priority+
PvP must respect the current world policy
HIGH priorityOutside designated PvP areas, do not repeatedly kill, trap or ambush players who have not agreed to fight.
VANILLA-05Large farms and redstone must not harm performance
MEDIUM priority+
Large farms and redstone must not harm performance
MEDIUM priorityOptimise clocks, entities, hoppers and chunk loaders. Follow staff instructions when a build affects server stability.
SolarynLabs Rules
Safe visual programming, project ownership, performance and collaborative creation.
Global Network Rules still apply. This collection adds mode-specific standards and does not replace global requirements.
Review global rules →LABS-01Projects must not be malicious or deceptive
CRITICAL priority+
Projects must not be malicious or deceptive
CRITICAL priorityDo not create projects that crash clients, trap players, imitate staff interfaces, steal access, deliver phishing content or intentionally damage another project.
LABS-02Prevent infinite loops and excessive processing
CRITICAL priority+
Prevent infinite loops and excessive processing
CRITICAL priorityVisual programs must include sensible limits. Unbounded loops, entity floods, rapid event recursion and intentionally expensive automation are prohibited.
LABS-03Respect project ownership and credit
HIGH priority+
Respect project ownership and credit
HIGH priorityDo not copy, republish or monetise another creator's project, assets or logic without permission and appropriate credit.
LABS-04Do not collect private or sensitive information
CRITICAL priority+
Do not collect private or sensitive information
CRITICAL priorityProjects may not request passwords, tokens, real-world addresses, private identifiers or data unrelated to the gameplay experience.
LABS-05Shared projects must remain appropriate and accessible
HIGH priority+
Shared projects must remain appropriate and accessible
HIGH priorityPublished projects must follow content rules, include accurate descriptions and avoid misleading thumbnails, fake rewards or hidden harmful behaviour.
LABS-06Testing boundaries must not be used to escape project spaces
CRITICAL priority+
Testing boundaries must not be used to escape project spaces
CRITICAL priorityDo not use visual blocks, teleportation, events or object manipulation to interfere with the lobby, another laboratory or protected network systems.
Gens Rules
Generators, automation, economy progression, bases and performance safeguards.
Global Network Rules still apply. This collection adds mode-specific standards and does not replace global requirements.
Review global rules →GENS-01Generators must be obtained and upgraded legitimately
CRITICAL priority+
Generators must be obtained and upgraded legitimately
CRITICAL priorityDuplication, placement bypasses, invalid stacking and retaining generators created by an exploit are prohibited.
GENS-02No unattended macros or scripted collection
CRITICAL priority+
No unattended macros or scripted collection
CRITICAL priorityInput automation that collects, sells, moves or upgrades resources without active player control is prohibited unless explicitly provided by the game mode.
GENS-03Do not manipulate the economy with alternate accounts
HIGH priority+
Do not manipulate the economy with alternate accounts
HIGH priorityReward farming, referral abuse, artificial trades and coordinated alternate accounts used to accelerate one profile are prohibited.
GENS-04Respect bases and protected progression areas
HIGH priority+
Respect bases and protected progression areas
HIGH priorityDo not block access, exploit region boundaries, interfere with another player's generator output or use deceptive trades to capture bases.
GENS-05Production systems must stay within performance limits
HIGH priority+
Production systems must stay within performance limits
HIGH priorityExcessive dropped items, entities, redstone or chunk loading must be corrected. Deliberately creating lag is prohibited.
Lifesteal Rules
Heart progression, combat integrity, teams, trading and new-player protection.
Global Network Rules still apply. This collection adds mode-specific standards and does not replace global requirements.
Review global rules →LIFESTEAL-01Hearts and kills must be earned through legitimate combat
HIGH priority+
Hearts and kills must be earned through legitimate combat
HIGH priorityKill boosting, alternate-account farming, staged deaths and repeated consensual transfers used to bypass progression are prohibited.
LIFESTEAL-02Combat logging and safe-zone abuse are prohibited
HIGH priority+
Combat logging and safe-zone abuse are prohibited
HIGH priorityDo not disconnect, exploit teleports, abuse protection timers or cross boundaries specifically to avoid an active legitimate fight.
LIFESTEAL-03Do not repeatedly trap or farm new players
HIGH priority+
Do not repeatedly trap or farm new players
HIGH prioritySpawn trapping, tutorial-area ambushes and persistent targeting of players who cannot reasonably escape are prohibited.
LIFESTEAL-04Heart trading must be honest and use approved systems
HIGH priority+
Heart trading must be honest and use approved systems
HIGH priorityScams, forced transfers, deceptive contracts and external real-money heart sales are prohibited.
LIFESTEAL-05Teams and alliances must follow current season limits
HIGH priority+
Teams and alliances must follow current season limits
HIGH priorityHidden cross-teaming, rotating members and temporary alliances created only to bypass published team limits are prohibited.
Use the official Support process.
Private evidence, reports and appeals should be submitted through Support rather than argued in public chat.