Clear rules for every part of the network.
Global standards apply everywhere. Each game mode also has focused rules protecting its economy, progression and competitive integrity.
Vanilla SMP Rules
Classic survival standards for builds, resources, PvP and shared-world respect.
Global Network Rules still apply. This collection adds mode-specific standards and does not replace global requirements.
Review global rules →VANILLA-01No griefing, theft or unauthorised access
HIGH priority+
No griefing, theft or unauthorised access
HIGH priorityDo not take items, alter builds, kill named animals or enter protected areas without permission.
VANILLA-02Preserve shared infrastructure and the natural world
MEDIUM priority+
Preserve shared infrastructure and the natural world
MEDIUM priorityDo not intentionally damage community roads, portals, public farms, spawn areas or large landscapes used by other players.
VANILLA-03Duplication and survival exploits remain prohibited
CRITICAL priority+
Duplication and survival exploits remain prohibited
CRITICAL priorityVanilla mechanics that duplicate items, bypass progression or create unintended invulnerability are not permitted merely because they exist in the base game.
VANILLA-04PvP must respect the current world policy
HIGH priority+
PvP must respect the current world policy
HIGH priorityOutside designated PvP areas, do not repeatedly kill, trap or ambush players who have not agreed to fight.
VANILLA-05Large farms and redstone must not harm performance
MEDIUM priority+
Large farms and redstone must not harm performance
MEDIUM priorityOptimise clocks, entities, hoppers and chunk loaders. Follow staff instructions when a build affects server stability.
Use the official Support process.
Private evidence, reports and appeals should be submitted through Support rather than argued in public chat.