Clear rules for every part of the network.
Global standards apply everywhere. Each game mode also has focused rules protecting its economy, progression and competitive integrity.
Prisons Rules
Mining, progression, plots, gangs, economy and prestige integrity.
Global Network Rules still apply. This collection adds mode-specific standards and does not replace global requirements.
Review global rules →PRISONS-01Mining must be performed through intended player input
CRITICAL priority+
Mining must be performed through intended player input
CRITICAL priorityAuto-mining, unattended macros, scripted movement and client features that continue progression without active play are prohibited.
PRISONS-02Do not abuse mine resets, regions or block regeneration
CRITICAL priority+
Do not abuse mine resets, regions or block regeneration
CRITICAL priorityEntering protected reset areas, duplicating reset blocks or exploiting mine boundaries and teleport timing is prohibited.
PRISONS-03Economy boosting and alternate-account funnels are prohibited
HIGH priority+
Economy boosting and alternate-account funnels are prohibited
HIGH priorityDo not coordinate artificial trades, staged giveaways or alternate accounts to bypass progression, rank or prestige limits.
PRISONS-04Plots must remain safe and appropriate
HIGH priority+
Plots must remain safe and appropriate
HIGH priorityMalicious traps, inappropriate builds, unauthorised shops, lag machines and builds designed to steal through unintended behaviour are prohibited.
PRISONS-05Gang and PvP statistics must be earned legitimately
HIGH priority+
Gang and PvP statistics must be earned legitimately
HIGH priorityKill trading, staged fights, repeated alternate-account kills and coordinated stat padding are prohibited.
Use the official Support process.
Private evidence, reports and appeals should be submitted through Support rather than argued in public chat.